Once you have added the entity to where you want players to spawn, enter the func_instance entity properties. Select the entity tool and filter for func_instance’. Now we go on to adding players in a bulk. You could add more that five but only five will show in-game. You may need to rotate the player start to make sure that when the player spawns, they will face the direction you want them to. Most maps and modes allow up to five player entities per side/team. Once you have picked on, then you will need left-click in the textured view somewhere in the word to add the entity. In the right bottom side of hammer editor, in the Objects drop down list. ‘info_player_counterterrorist’ for Counter Terrorists.‘info_player_terrorist’ for Terrorists (This is set as a default for the entity tool).To do this you will need to select the entity tool or, then filter for either We will start by adding them individually. There are two ways of adding spawn points into map either individually or as a bulk (5 players) by using func_instance. ![]() I’ll also show you the best way to run the map. I’ll also include creating weapon buy zones for each side. In this post I will show you how to create spawn points for Counter Terrorist and Terrorist units.
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